Unreal Engine 5 the Exe crush with vr

I create a project with the archivis template,and all work greatly, i try to implement the vr template in the project and it works but when i packed the project and i put the vr headset (vive cosmos) the exe crushed with this error message

Assertion failed: ReflectionPass != ELumenReflectionPass::FrontLayerTranslucency || (FrontLayerReflectionGBuffer && FrontLayerReflectionGBuffer->FrontLayerTranslucencySceneDepth->Desc.Extent == SceneTextures.Config.Extent) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Renderer\Private\Lumen\LumenReflections.cpp] [Line: 1025]

I try to set the “high quality Translucency” off but nothing change.