I have another solution: I just change the Texture Group to something else and then back to the original. Seems to fix the issue as well. - still anoying because it happens randomly to textures which were not “fixed”
I have another solution: I just change the Texture Group to something else and then back to the original. Seems to fix the issue as well. - still anoying because it happens randomly to textures which were not “fixed”