Unreal Engine 5 Shipping Build package is weirdly Development Build

Hello, I’ve been encountering a strange issue lately with various versions of Unreal Engine 5 (currently latest version 5.6.1)

Even though Shipping Build is selected in the project settings, regardless of whether you’re building in-editor or with the Project Manager, it automatically generates a Development Build (I can see it in the log and from the exe file).

How do I know it’s a Development Build?
1- It appears in the log.
2- The game’s package size is larger than normal (it contains development content).
3- The print strings that are automatically hidden in the Shipping build are not hidden here; they are visible.

4- The DebugTitle appears in the exe title.

Some people mentioned that downloading Unreal Engine 5 with the source code fixed the problem. However, since I didn’t want to bother with the source code right now, I searched for a different solution and found one.

SOLUTION:

If you try to build using a script, you can successfully get any build.

I’ve prepared a .bat script file to help you build.


UnrealEngineBuildGenerator.bat

View/Download from GitHub Gist

2 Likes

I’ve had this issue during a game jam last week, I’ve noticed it only after the upload but apparently it’s not a recent issue

I’ve also solved the issue using a script, but it’s kinda disappointing IMHO!

2 Likes