So…I teach game design using Unreal Engine 4full-time to high school kids
I want to be as in the know about what’s upcoming regarding Unreal Engine 5. The tools, the layout, etc. I want to plan ahead of time for what’s coming down the road. For example, will Widget Blueprints and that whole editor currently in UE4 used to make menu and HUDs…will that remain LARGELY the same from UE4? Or are we looking at something completely different?
I basically want to know what lessons I’m going to need to scrap and what knowledge I can carry forward.
Any insight here from Epic Games folk would be greatly appreciated!!!