Unreal Engine 5 project.

I’m creating a project in readiness for UE5.

Right now I do Archviz, I never build any lighting and I take screen shots. So my latest 25 GB project is very expensive and slow.
I would love to make videos with it. So in readiness for UE5 I’m creating a new small project with it’s best assets.
As far as I’ve read, I need no LOD’s, just the highest quality meshes.

When UE5 is released, I’ll open the project in UE5 and start learning, and start making both unhappy and happy mistakes.

Anyone else making a UE5 ready project? Does anyone at EPIC have any advice about things to consider that I haven’t thought off when making a UE5 exploration project?