Unreal Engine 5 Pixel Streaming only works when started manually on AWS

Hi everyone,

I’ve deployed my Unreal Engine 5 Pixel Streaming project on AWS, and it works perfectly when I start the stream manually. The issue is that when I share the project link, it doesn’t automatically start for other users unless I manually launch it first.
What I’m trying to achieve is a setup where the project automatically starts streaming the moment someone opens the link, without any manual steps involved. I want it to behave like a hosted web experience where everything loads automatically for the person viewing.

I’ve been looking into ways to automate this through AWS services, but I’m not sure which approach is best suited for Pixel Streaming. If anyone has managed to make their UE5 Pixel Streaming project auto-start on AWS, I’d really appreciate any guidance or steps on how to properly configure it.

Thanks in advance.