Unreal Engine 5 Lumen ! The Jiangnan in the misty rain of china
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Hello everyone, my name is Sun Kun, from China
I have been paying attention to the release of Unreal Engine 5, and seeing his amazing expressiveness, I conceived a scene with Chinese characteristics in my brain. After two months of production, I have this work.
There are still many shortcomings in technology. For example, the texture of water will be false if it is given transparency, and there is no good solution to the problem of flickering in the shadows of high-density plants. Pity!
The scene depicts Suzhou gardens, a characteristic architecture in the south of the Yangtze River in China. A large number of real-life photos are used as reference details. The workload is huge, and it took nearly two months to make.
I am engaged in the CG architectural performance industry. I hope to communicate and learn from various CG artists.