Hi,
I have a fresh install of Unreal Engine 5 on Windows 10. Whenever I create/load a project, and then try to add any object to my level, the engine immediately crashes with the following error message:
Assertion failed: MacAddress.Num() == 6 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelActor.cpp] [Line: 292]
It happens seemingly no matter how I introduce new objects to my level — whether it’s adding them from the menu, dragging & dropping, or copy & pasting something.
I’m completely new to UE, so excuse me if there’s something I’m missing. I have tried Googling the problem, but nothing helpful has come up.
I hope someone here can help me