I have followed this tutorial regarding the AnimToTexture plugin for vertex animated textures; https://www.youtube.com/watch?v=vrlFozqB0jA. Everything else works fine however when applying the animated texture to my static mesh, the animation does not loop correctly (Appears to be only playing half and then looping?).
I have tried it on a different skeletal mesh with the same result, have tried changing the range of the animation etc but none have worked.
Material graph: