Unreal Engine 5.8 - Metahuman Face animation not working in sequencer

Hello,

I am driving crazy.

I have spent 2 days trying to make my facial animation work in sequencer.
I have no idea why its not working i have tried “custom mode” in animation properties in sequencer - not working.

face:

Its just motion capture created with live link face, all looks good in animation itself, only in sequencer i dont see any results…

Please help