Hello, i see a problem on Android packaged game, orientation lock not working anymore, i don’t know but seems a UE5.7 bug, because i have the package from UE5.5 version and is working orientation is locked(Landscape), in UE5.7 Android package can’t lock orientation mode to Landscape, i packaged almost 5 times my Android App deleting the cache everytime, nothing seems to work also with different options and scripts, i tryed all know solutions below:
In projects settings platforms/Android in the “orientation” drop down is “Landscape” or “Sensor Landscape”- PACKAGED GAME ORIENTATION NOT WORKING.
in “Extra settings for section” i added android:screenOrientation=“landscape” - PACKAGED GAME ORIENTATION NOT WORKING
Seems is stuck in SENSOR mode and it continue to rotate.
Someone encountered the same bug?
Android 16 ignores orientation locks on large screens for apps targeting SDK 36, but games can opt out. Add android:appCategory="game" to the <application> element (we do it in our project’s UPL, Android only) and the lock should apply again. We haven’t tested it on a tablet ourselves, so tell me if it doesn’t work.
Unfortunately it not working, it start in portrait and it rotates only manually, is not fixed in landscape, seems it ignore the commands added in project settings/Android, i am working on normal phone.