Unreal Engine 5.6 Released

I found a few issues in 5.6 that make VR unusable:

  1. MegaLights no longer work in VR, It renders incorrectly in the right eye. This was working fine in 5.5.

  2. Disabling forward shading and using lumen causes severe smearing of the image being rendered to the headset. As you look around the smearing/ghosting becomes worse.