A little bit further googling, and I stumbled upon this thread with a workaround:
RADV_DEBUG=hang ./path/to/UnrealEditor
And it works.
Posting just in case if you or anyone who end up here haven’t seen this yet
A little bit further googling, and I stumbled upon this thread with a workaround:
RADV_DEBUG=hang ./path/to/UnrealEditor
And it works.
Posting just in case if you or anyone who end up here haven’t seen this yet