I have just downloaded Unreal Engine (5.6.1) for the first time on my new 2024 MacBook Pro (Apple M4 Chip 16GB Ram) after updating to macOS Tahoe 26.1. I downloaded Xcode and the Metal Toolchain Version 26.1, but every time I use the Epic Games Launcher UE just crashes (at 10% exactly) every single time.
I’ve tried…
- Reaching out to support, with no real help to be found.
- Changing the Apple_SDK.json MaxVersion from 16.9.0 to 26.0.0
I know I’m not the only one having this issue, but I have yet to find something that works.
Any advice would be greatly appreciated.
Thank you for your time!
