Unreal Engine 5.5 Released

They should release a LTS version ASAP, like 5.3, which was working quite stable, but still with some “minor” bugs (like landscape not visible when project packed). I can’t understand why they don’t do it, as shouldn’t be so difficult to find the fix in the newer versions they develop and integrate it in the pertinent file in the previous LTS version. Instead, Unreal is becomeing famous because of being always broken; Bugreal.

As you said, every time/update you must face new issues. You may find a way to workaround some of them after a lot of work and lost time, while you still wait for a fix for the main issues you can’t workaround. After that, you update to a new Unreal version hoping they’re fixed, and maybe they fixed some of the main issues, but new things which were function fine are broken now, so the infinite circle starts again; you lose your time to workaround only some of them and you start waiting again for the next Bugreal update.

Sad, but true.

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