Unreal Engine 5.4 Released

the following problem has not been solved
The library ‘libhostpolicy.dylib’ required to execute the application was not found in ‘/Users/Shared/EpicGames/UE_5.5/Engine/Binaries/DotNET/IOS/’

Unreal5.5.4 doesn’t recognize the Cert and Provision files yet.

But, I made the archive of my project and to upload it to the AppstoreConnect successfully.
I added an empty C++ class to My blueprint project (after this, in Unreal menu you can see, tool > Generate Xcode project / Update Xcode project).
Open the Xcode project > make an archive > upload it to the AppstoteConnect.

for a related reference:

I hope this could be a help!

P.S.:
(1) Xcode didn’t recognized the provisioning files. So to solve this problem, I doublickclicked the Cert files and Provisioning files on Mac after opened the Xcode and the KeychainAccess program on Mac (wierd) in advance.
(2) I disabled the automatically manage Cert in Xcode, and I imported the provisiomning file manually when making archive and validate App and Distrubute App (by custom method)