Unreal Engine 5.4 Released

I’m getting a strange issue with UE5.4.1 in that upon installing any asset to a project…the textures will only be installed at 64x64 in size and not at the intended in-game resolution. This obviously causes everything to look blurry when utilizing. I have tried to submit a bug, but I’m not sure if the submission went through as the the web page just continued to show the circle indicating it was trying to upload and never indicated it was received.

I originally noticed this when I tried to upgrade my project to UE5.4.1. Some of my assets in the project were incredibly blurry…like there wasn’t any detail there like it was in UE5.2.1. I thought is was just some incompatibility happening with the upgrade…but eventually realized that wasn’t the case when I decided to try some assets in a fresh UE5.4 project and had the same issues.

I have provided some screenshots showing the issue in UE5.4.1. The assets in the screenshots are from the maps in 2 different assets bought from marketplace to use as examples. The assets aren’t the problem as they are both listed as compatible with UE5.4. This only happens with UE5.4 and no other version. Other versions show and work as they should.

I would like to upgrade to UE5.4.1 to use the new animation features and other things but if this is going to be a problem…I guess that isn’t going to happen unless there is a fix or solution.

I also have tried uninstalling and reinstalling UE5.4 and the assets to see if it was just a download problem but after doing so, I get the same results.




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