UEFN Metahumans need to be put into the Standard Unreal Editor Pipeline A.S.A.P… And to be quite frank, They should have been put there first for Devs like myself that make networked games.
UEFN Metahumans need to be put into the Standard Unreal Editor Pipeline A.S.A.P… And to be quite frank, They should have been put there first for Devs like myself that make networked games.