Same problem here. I started a project in 5.3.2 and get about 70 fps on epic settings. After migrating to 5.4 I only get 15-20 fps.
If there are major changes on how the specific systems work (nanite, lumen, shadow maps, etc.) and we have to adapt our project settings, then we need an upgrade guide. How should anybody know what’s going on otherwise? So for now 5.4 is unusable for me, and I’ll stick to 5.3.2.
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