Unreal engine 5.4 crashes when importing glb file

Hey, I’m trying to import a glb file from blender to unreal. When I do so, the file imports seemingly properly for half a second and then my project crashes without saving, here is the error message :

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000038

UnrealEditor_StaticMeshDescription
UnrealEditor_MeshBuilder
UnrealEditor_MeshBuilder
UnrealEditor_MeshBuilder
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

If Unreal Engine 5.4 crashes when importing a GLB file, there could be several reasons behind this issue. Here are some steps and considerations to help diagnose and car parking multiplayer download for PC potentially fix the problem:

Can you share the glb file with us?