Unreal Engine 5.4 Android Package to Android14(api level 34) Virtual Keyboard Error

The environment is Android 14 using 34 version of Android api.

Even if the virtual keyboard enabled for project setting is true, the virtual keyboard is not visible after raising the api version to 28->34.

Is there anyone who knows the solution?

What I’m suspecting is that the permission setting changed as I uploaded it to Android api 34 version, so I changed the Project Setting → Platform → Android → Luanch Image → Show launch image to false to resolve storage errors. Will this be a problem…?

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Hello,
Your virtual keyboard is probably hiding!
Updating to Android API 34 might have caused some changes that are affecting the keyboard.
Here’s what you can try:

  • Check your layout: Make sure the EditText or other input field where you want the keyboard to appear is visible and has focus.
  • Test on different devices: See if the problem happens on all devices or just some.
  • Review permissions: While unlikely, double-check that you have the necessary permissions for keyboard input. massgeneralbrigham
  • Experiment with keyboard types: Try different keyboard types in your XML layout (like inputType=“text” or inputType=“number”).

Changing the launch image probably isn’t related to the keyboard issue. You can try changing it back if you’re worried, but it’s unlikely to be the cause.

Hi, There is solution: https://github.com/EpicGames/UnrealEngine/pull/12111/commits/aafcb5ccf4117b3cd57bdba4cb49cf339e1ad5f3#diff-2ddaf093d913fc61ea4c1fec7894295381054605670bca07c20c9b820f317b9dR6397

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Thank you so much. I’ve searched all forums and haven’t found an answer, but I follow this answer and it works fine. Thank you again

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