I tested it inside as an APK file, exported it as an AAB file, and uploaded it to Google Play Store to test it, only the black screen appears and nothing runs. Anyone know a solution?
I’m in the same situation
This appears exactly when I enable the Generate App Bundle option.
If you install and run an application packaged as a batch file, you will see a Failed to open Descriptor …uproject error.
Package game data inside .apk
Unable to upload because the package size exceeds 200MB.
GooglePAD Plugin Option Off
black screen error will not appear, but the AAB file size will be greatly reduced, and it will be impossible to install due to an error when downloading from the Google Play Console.
I tried packaging 20 times with various combinations of options, but it failed.
If I disable the AAB option, everything works fine. Does anyone know for sure about this issue?
it seems google pad is somehow not working? maybe it needs a little testing or editing, currently with google pad on the app goes black screen and wont go past it.
yes you must update it, i saw here: Unreal Engine 5 com.google.android.play:core:1.10.0 - Edvog
thanks mate,its REALLY HELPD ME !!! game was black screen and not even giving life signal.Thank you again.