Hello,
I recently tried running Unreal Engine 5.4, 5.5, and 5.6 on my laptop, but every version crashes immediately on startup with the error:
GPU Crashed or D3D Device Removed.
Check log for GPU state information.
My system specs:
-
Laptop: HP Omen by HP Gaming Laptop 16-wd0xxx
-
CPU: Intel Core i5-13420H (13th Gen)
-
GPU: NVIDIA GeForce RTX 4050 Laptop GPU (6GB VRAM, DirectX 12 Ultimate supported)
-
RAM: 16 GB
-
OS: Windows 11 Home Single Language 64-bit (Build 26100)
-
DirectX version: 12
-
NVIDIA driver: 32.0.15.8097 (tested both Game Ready & Studio drivers)
What I tried so far:
-
Forcing DX11 / DX12 using shortcut flags (
-d3d11
,-d3d12
) -
Forcing Vulkan (
-vulkan
) — but Vulkan runs extremely slow -
Disabled NVIDIA overlay (GeForce Experience)
-
Set GPU preference to “High Performance (RTX 4050)” in Windows Graphics Settings
-
Clean reinstall of NVIDIA drivers (DDU)
-
Reinstalled Unreal Engine 5.4, 5.5, 5.6
Issue:
Games like Cyberpunk 2077 and World War Z run fine on this GPU, but Unreal Engine always crashes with the D3D Device Removed error.
This problem only started in the last couple of months — earlier Unreal 5.6 used to launch fine.
Any help on how to fix this would be really appreciated!
(Logs available if needed — I can upload the crash folder from Documents\Unreal Engine\Saved\Crashes
).
Thank you