The sound played from the Unreal Engine editor plays without any distortion. However, when listening to this sound from the browser with pixelstream, there are crackles and distortions on the sound.
I can build the game and run it on Windows without an editor and listen to the same sound from the browser without any distortion.
I think there is a problem with the editor. But I haven’t found what this problem is yet. I fiddled with the settings related to the sound but nothing came out. I opened a new project and tried it and encountered the same problem again.
I also get this problem when I try it on another computer.
I am open to any advice on the subject.
Edit : It works fine in EU 5.3.2. There is a problem with the editor in version 5.4.3.