Hey,
My glass on my windows and glass materials relfect the same image. Why? And, how can i make them more realistic? I use UE 5.3 with Ray Tracing.
Hey,
My glass on my windows and glass materials relfect the same image. Why? And, how can i make them more realistic? I use UE 5.3 with Ray Tracing.
Did you set that in your post process volume?
Also make sure that ray tracing is actually enabled and lumen uses hardware ray tracing in the project settings.