When I create a new C++ Project, the content browser in Unreal Engine 5.3 doesn’t show any C++ files.
I created blank project, which will not show any C++ Classes folder as the blank project doesn’t have any usable C++ class. Best way to fix this is to create an Unreal Engine actor class with default implementation and to rebuild it.
I suggest Unreal Engine should show the C++ Classes directory for C++ Projects, even if it’s blank, to avoid confusion and users may create class from the Unreal Engine itself, rather than creating one unreal engine class from IDE then getting it visible on Unreal Engine editor and then adding new classes by Unreal Engine editor.