Unreal Engine 5.3 Released

Hi!
I updated the landscape materials from the brusify plugin of the new version 5.3 by overwriting the current ones (after saving copies), and then duplicated all the landscape materials and all the functions and manually set new connections. The main thing is to save the same name in landscape layer blend so that it corresponds to the landscape layer and its LayerInfo.
Then everything will be restored on the landscape.


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