Can’t seem to get the source build running on 5.3.0 or 5.3.1. In 0, can’t generate project files. That is fixed in .1 which breaks when building the lightmass and shadercompileworker.
Starts at this and errors out from here. Can’t figure out a fix.
Using M2 Ultra Chip Mac Studio.
Xcode 14
Ventura
No major issues when using the precompiled editor.
Notes recommend this setup rather than upgrading to new XCode. Anyone know if upgrading fixes source build issues?
Edit: Build works fine when setting target to UE5 and skipping the others. It seems to be an issue with the target build only allowing intel Macs and not silicon when attempting to build lightmass alone.