Unreal engine 5.3 keeps crashing while starting a project.

If I start my projects they keep crashing on startup. I use version 5.3 and this all began after following this tutorial: https://www.youtube.com/watch?v=EoIdyhjW9e0
I am on a Windows 10 Laptop and have everything including these debug tools installed.
It would be really sad if I cant use Unreal engine 5 anymore.
This is the crash repAssertion failed: InPos <= Size [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\FileManagerGeneric.cpp] [Line: 675]
Attempted to seek past the end of file (214/12), file: Z:/Ordner Justus JKK/unreal/MyFirstGameOnMyOwn/Intermediate/ReimportCache/3688439234.bin. The file is most likely corrupt.

0x00007ffb664fe97d UnrealEditor-DirectoryWatcher.dll!DirectoryWatcher::FFileCache::ReadCache() [D:\build++UE5\Sync\Engine\Source\Developer\DirectoryWatcher\Private\FileCache.cpp:532]
0x00007ffb664e9bfd UnrealEditor-DirectoryWatcher.dll!DirectoryWatcher::FFileCache::FFileCache() [D:\build++UE5\Sync\Engine\Source\Developer\DirectoryWatcher\Private\FileCache.cpp:422]
0x00007ffb1a09b524 UnrealEditor-UnrealEd.dll!FContentDirectoryMonitor::FContentDirectoryMonitor() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\AutoReimport\ContentDirectoryMonitor.cpp:90]
0x00007ffb1a13af66 UnrealEditor-UnrealEd.dll!FAutoReimportManager::SetUpDirectoryMonitors() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\AutoReimport\AutoReimportManager.cpp:972]
0x00007ffb1a09a569 UnrealEditor-UnrealEd.dll!FAutoReimportManager::FAutoReimportManager() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\AutoReimport\AutoReimportManager.cpp:284]
0x00007ffb1a10a9ea UnrealEditor-UnrealEd.dll!UAutoReimportManager::Initialize() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\AutoReimport\AutoReimportManager.cpp:1028]
0x00007ffb1b34483e UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Init() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:181]
0x00007ff6a34e2dca UnrealEditor.exe!FEngineLoop::Init() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4809]
0x00007ffb1b30f44e UnrealEditor-UnrealEd.dll!EditorInit() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdGlobals.cpp:112]
0x00007ff6a350d138 UnrealEditor.exe!GuardedMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:162]
0x00007ff6a350d37a UnrealEditor.exe!GuardedMainWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
0x00007ff6a3510854 UnrealEditor.exe!LaunchWindowsStartup() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
0x00007ff6a3526984 UnrealEditor.exe!WinMain() [D:\build++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]
0x00007ff6a3529d7a UnrealEditor.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffc1bfe7344 KERNEL32.DLL!UnknownFunction