Hello, I am getting an error while building the project.
PackagingResults: Error: Non-editor build cannot depend on non-redistributable modules. C:\Users\Legion\Documents\Unreal Projects\LivingRoom\Binaries\Win64\LivingRoom-Win64-Shipping.exe depends on ‘ProfileVisualizer’.
I imported the models inside the project with datasmith.
Build.cs:
using UnrealBuildTool;
public class LivingRoom : ModuleRules
{
public LivingRoom(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Core");
}
}
Target.cs:
using UnrealBuildTool;
public class LivingRoomTarget : TargetRules
{
public LivingRoomTarget(TargetInfo Target) : base(Target)
{
DefaultBuildSettings = BuildSettingsVersion.V2;
Type = TargetType.Game;
ExtraModuleNames.Add(“LivingRoom”);
}
}
How can I resolve this error?