Unreal Engine 5.1 VR. Trying to make card flip

I’ve been looking around for tutorials on how you can select an object using VR controls and then the object would do an animation. I basically want a playing card to flip 180 degrees when you select it with a single click from a vr controller that is overlapping the card. Everything I’ve looked at has shown me how to pick up the object or push it like a button, which I don’t want. It also doesn’t help that there have been changes to how unreal engine VR blueprints work across versions, so old videos or forums are not that helpful. An advice would be appreciated.