Unreal Engine 5.1 texture import problem issue

When importing RGB textures in TGA or PNG format without color information, UE 5.1 converts them to “Grayscale mode” which is not displayed in texture properties. And this texture cannot be exported from the engine in TGA format. If you export it to PNG, then it is displayed in Photoshop as Grayscale mode.
Otherwise, if there is at least one color pixel in the imported texture, then this problem does not appear.
In 5.0 and earlier there is no such behavior.
How i can disable this import behavior?