Unreal Engine 5.1 Skeletal Mesh Fracture

Any ideas how to achieve this effect? Animated skeletal mesh breaks into pieces.
This looks great, but I have no idea how to achieve such a thing.
This was created on UE 4.10 (?) Are there any new tools in UE 5.1 to achieve this effect?

Hi there @Wrath_PI. Hope you’re well!

This topic has been moved from International to Character & Animation.

When posting, please review the categories to ensure your topic is posted in the most relevant space.

Thanks and happy developing! :slight_smile:

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