Unreal Engine 5.1 release date

I think that this as a good explanation of how to do that

Following these steps I could compile 5.1, but at the end it still was too buggy in nanite part and can’t use plugins that I need. Few I could recompile, but most couldn’t.
But as it’s in active development, things might change and could magically work by now.
And I used MS visual studios 2022