UdpMessaging is a plugin that’s enabled by default. Since your logs mention this plugin trying to turn it off could be a good first step. (But before turning off UdpMessaging, try disabling any other third party plugins you may have added)
To deactivate plugins without launching the editor - open up your .uproject file with a text editor.
"Name": "UdpMessaging",
"Enabled": false
Welcome to the Forums. Let us know if that makes any difference!
That helped! But, sadly, only with that specific project. If i try to launch the engine through the Epic Games launcher without any specific project it still gives the same crash report.
Hey, I started the other thread. I’m glad we’re getting more eyes on this problem because it’s a pain in the butt to have to deal with for every project. Windows isn’t blocking the UDP plugin, neither is my router’s firewall. No official responses from Unreal concerning this issue. Might be good to increase the urgency on it, given I’m not the only one running into this.
Ahh oops! If you haven’t already, submit a bug report for this. Also request that this bug be made public (so it shows up on issues.unrealengine.com and people can vote it up)