Maybe I have issues on TSR too, I always have this single error whenever I try to open my Unreal Engine 5.1.1.
Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 382] Unable to queue the extraction of the resource TSR.History.ColorArray because it has not been produced by any pass.
However, I couldn’t find r.AntiAliasingMethod in Config/DefaultEngine.ini.
These are the only lines starting with ‘r.’
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.ReflectionMethod=1
r.GenerateMeshDistanceFields=True
r.DynamicGlobalIlluminationMethod=1
Should I add that line under these lines?