Hello again everyone, I just recently encountered an issue when trying to test my unreal project. What happens is when I play in standalone game, sometimes when switching from level to level it displays the following error below and closes the standalone game. Does anyone know the cause and how to fix it? I also put a video below showing the issue occurring but the error message isn’t visible because of the software I recorded the video with.
Hey there @QuavioTheLegend! I like your menus! So it seems like the level didn’t end up packaged somehow. There could have been an error during packaging, or it may not have been specified which maps were intended to be packaged. Head over to “Project settings → Packaging → List of maps to include in packaged build” and make sure it’s specified.
Thank you! I’ll try this but just to be sure, is this fix for a built and packaged game or for the standalone game mode in unreal. The game isn’t finished yet and I use the standalone game option to test its functionality.
Does this still occur on levels that aren’t starter content? ie make a new map under a content folder “Levels” and then try to see if it’s consistently packed and loaded.
This error is usually from the file itself not being packed, but standalone just runs an extra process outside of the editor, it doesn’t package it. So it might be some oddness with how the built in content’s save.