unreal engine 5.1.1 keep crashing

ver 5.1.1 keeps crashing on me and shows this.



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Hey there @akisolo! Welcome back to the community! Since this hotfix is relatively new, working on finding workarounds first. So the rendercore scripts are pitching this error. We’ll first go through with the usual questions when this happens during non-updates.

May I know your specs?

Is the crash before the project opens or during usage?

Does changing the RHI between DX11, 12, and Vulkan change this?

And as always with new releases, the link to the reports page.

I am getting a similar error, From what I can see the exactly the same error. I don’t know how to get around this. I feel I may need to recreate the entire project as there is not any fix for this.

I have this same thing happening with my project. Turning off DX12 and going back to DX11 works but then I cannot use nanite :frowning:

5.0 worked fine (no crashes like this)

I have tried upgrading my drivers to the latest general release as well as studio drivers (Nvidia RTX 3070)

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Hey there @6ft6 and @KernalPanic! Welcome back to the community! So aside from the usual workarounds, a couple users have needed to wipe their drivers, and then reinstall them without the Geforce experience altogether. There’s other fixes in that thread too but it’s not the same rendercore error.