Unreal Engine 5.0 VR low quality in mirror

Hi, I’m trying to use SceneCaptureComponent2D to make a mirror for VR Player to see their full-body character. The problem is image in the mirror has very low quality as picture. What is the solution to the problem?

Thanks in advance.

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Increase the resolution of the capture texture, but I have a feeling that might not work well in VR…

In the texture

image

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It works. Thank you so much :hugs:

image

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