When i drop a texture in a new material UE5 chash and close, i have windows 10 and a nvidia GTX 1060, this is the text error:
Assertion failed: CurrentGPUVirtualAddress != 0 [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12DescriptorCache.cpp] [Line: 729]
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHI
UnrealEditor_Renderer
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
how can i fix this? i try TdrDdiDelay - TdrDelay at 60, uninstall-reinstall GPU driver and the engine too, change to DirectX11, update Windows and also it didn’t fix.
Can someone help me please…