Unreal Engine 4

Hello guys can you help me for my issue?When I kill AI he died but he has collision and go behind me)) (HE DIED BUT HE HAS SOMETHING LIKE GHOST))

Perhaps you should detach the controller from the AI, for example, use “Detach from Controller Pending Destroy” node. That should prevent the dead AI from following you.

Also, use “Set Collision Enabled” node, to set the collision of the capsule or whathever component you are using as collider to “No Collision”.

maybe tell us what project you are using? maybe you can provide some screen shots aobut what your talking about?

thank you.

God Bless you. May Jesus Christ be Charitable unto you.

Acts 10 : 33 - 48, google it, its Awesome.