Me and my friends were thinking of working as a team of 4 to start building a video game using Unreal Engine 4. However, we may have run into a small roadblock on the way. We are not quite sure how to use Unreal Engine as a team. One of us is meant to draw the images, the other makes it look computer graphics-wise (not drawn in lead) as well as compile it all into the Engine, and I’m meant to start the coding process with C++. (The other member has no role in this)
We are not quite sure how we can share these tasks with each other. We will use source control such as GitHub or Perforce (Still deciding), but we’re confused how will this actually work. Once we finish the drawing, then put into Unreal, what’s next? Is there some sort of sharing system? How do I receive the files that I need to implement my code into?