Good afternoon. Today I imported the model from 3D Max and encountered the following problem: UCX model changes when migrating to a more simplified. Nature, rummaged all the documentation and made according to instructions object names are correct, but the reason for the problem I could not be established.
The docs look like they haven’t really been updated.
What are you model and collision model names?
Stone_pillar_01 - original model
UCX_Stone_pillar_01 - collision model
Previously I was using ASE II format, and all worked right, but UE 4 does not support it.
Thanks NaMJaG you answer help me.
I can see from your screen shot that you have many Convex areas to your collision .- Instead you should have separate UCX pieces for the “legs” and “arms” of your column
This answer is legendary. I logged in just to upvote it.

