Unreal Engine 4 Overal Scalability blueprint setting

Hello everyone, so i was having a question, i’m trying to make my first game in unreal engine 4 because my pc is not that high so i can just go for overall scalability level with value 0, and the set shadow is 1.

Should i put it on every level blueprint ? or i just can put it on my character begin play ? and does it effect after packaging the game ?

You can put it in your game instance, then it’s everywhere.

Yes, it will package with the game.

If you want other people to be able to turn it off, then you need to make a settings menu :slight_smile: