Unreal Engine 4 Linux (Editor)

Is it true? Is UE4 running on Linux as far as the Editor goes? Everytime I do a Google search I get results talking about the open source community beating Epic to the punch but no information as to actually getting and running the editor on Linux. Can someone help me out with this?

It’s explained on the README.md file.

I see a section regarding Windows and OSX but nothing on Linux. Are you sure you’re not talking about optional dependencies that are needed for packaging games for Linux? I’m actually talking about building the UE4 source to run on say Ubuntu 14.04 to use as a primary platform for development rather then Windows or OSX.

Have you been to this page: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums Also look at the master branch of the code on github. There are active checkins in the linux build side.

Update to this thread…

I've built the Editor from source on Ubuntu 14.04 and opened a blueprint project I started in windows. Did run into issues but the people in the irc chat room provided good help, and have been working on better support. Would really like to be using the UE4 editor in Linux full-time, as it was the major factor for me in using the engine. I like playing with the engine and would like to finish a game, but don't like the idea of having to do it from windows or mac.