Hi there,
I would love to get our existing 4.16 game project running as a UWP project. I have:
- Got the latest UWP UE4 Engine from GitHub
- Run setup.bat
- Registered the UWP Engine folder as an engine installation
- Changed the engine association of our existing project to the UWP Engine
- Right clicked on our existing project and selected “Generate Visual Studio Project Files” which completed successfully
- Opened the solution file in VS2015
- Cleaned the solution
- Set our game project as the startup project and hit build
I get the following error:
2> Module.UWPDeviceDetector.cpp
2>C:\P4\IDA_UWP\Engine\Intermediate\Build\Win64\UE4Editor\Development\UWPDeviceDetector\Module.UWPDeviceDetector.cpp : fatal error C1093: API call ‘ImportFile’ failed ‘0x80070002’: ErrorMessage: The system cannot find the file specified.
2>
2>
2> Description: The system cannot find the file specified.
2> HelpFile: complib.hlp
2>dbsbuild : error : aborting build on error (2)
2>ERROR : UBT error : Failed to produce item: C:\P4\IDA_UWP\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MovieSceneTools.lib
2> Total build time: 35.58 seconds (SNDBS executor: 0.00 seconds)
Has anyone else experienced this?
Phil