@ - A smaller application size worked. I was able to build and deploy the UWP Third Person sample onto my Xbox:
And running on the Xbox:
This confirms (mostly) that my steps are correct, and my setup is working.
The test game size is: 85.4 MB
The actual game size is: 3.53 GB
When I try to deploy my game the Xbox Device Portal timesout. Is there something I can do?
[EDIT]
With Windows Explorer I can copy my AppX file but I don’t know where it should be copied to and how to install it (yet):
[EDIT]
Using Register a game from a shared network location on the Xbox One Dev Mode console I am able to install my game, which is 3.53GB in size.
For those that may not know, this is a two step process:
- Share the folder:
a. From Windows Explorer right-click the folder name and select Share with and Specific people…
- Enter the needed location and credentials on the Xbox One:
a. Select Register a game from a shared network location
b. At the Add a network share screen enter the location to the AppX manifest, for example, \COMPUTERNAME\Releases\2017.07.08.UWP\LongshotHero
c. At the Username enter: COMPUTERNAME\username, and password