Unreal Engine 4 is available for Win10 UWP app dev now

@ - A smaller application size worked. I was able to build and deploy the UWP Third Person sample onto my Xbox:

And running on the Xbox:

This confirms (mostly) that my steps are correct, and my setup is working.

The test game size is: 85.4 MB
The actual game size is: 3.53 GB

When I try to deploy my game the Xbox Device Portal timesout. Is there something I can do?

[EDIT]
With Windows Explorer I can copy my AppX file but I don’t know where it should be copied to and how to install it (yet):

[EDIT]
Using Register a game from a shared network location on the Xbox One Dev Mode console I am able to install my game, which is 3.53GB in size.

For those that may not know, this is a two step process:

  1. Share the folder:
    a. From Windows Explorer right-click the folder name and select Share with and Specific people…

  1. Enter the needed location and credentials on the Xbox One:
    a. Select Register a game from a shared network location
    b. At the Add a network share screen enter the location to the AppX manifest, for example, \COMPUTERNAME\Releases\2017.07.08.UWP\LongshotHero
    c. At the Username enter: COMPUTERNAME\username, and password