Unreal Engine 4 is available for Win10 UWP app dev now

Hello, I’m having issues with running UWP build. It looks like the build is ok but when it tries to run it I get:

Project.RunInternal: Starting Client…
LogPlayLevel: Project.SetupClientParams: Launching via UFE:
LogPlayLevel: Project.SetupClientParams: ClientCmdLine: -run=Launch -Device=UWP@LAPTOP-6C1BVOIV_UWP -Exe=“C:\Data\TempleBuilder\TempleBuilder\Saved\StagedBuilds\UWP\TempleBuilder\Binaries\UWP64\TempleBuilder.exe” -Targetplatform=UWP -Params="…/…/…/TempleBuilder/TempleBuilder.uproject /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap -stdout -Messaging -nom
cp -Windowed -CrashForUAT -SessionId=2F7860EA4BCB877EDE7C12A2A23F069B -SessionOwner=“dejan” -SessionName=“Launch On Device” "
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: BUILD FAILED: Couldn’t find the executable to Run: C:\Data\MICROSOFT_UWP_UNREAL\Engine\Binaries\Win64\UnrealFrontend.exe
LogPlayLevel: at AutomationTool.CommandUtils.Run(String App, String CommandLine, String Input, ERunOptions Options, Dictionary2 Env, SpewFilterCallbackType SpewFilterCallback) in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\AutomationUtils\ProcessUtils.cs:line 745 LogPlayLevel: at AutomationTool.Platform.RunClient(ERunOptions ClientRunFlags, String ClientApp, String ClientCmdLine, ProjectParams Params) in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\AutomationUtils\Platform.cs:line 181 LogPlayLevel: at Project.RunStandaloneClient(List1 DeployContextList, String ClientLogFile, ERunOptions ClientRunFlags, String ClientApp, String ClientCmdLine, ProjectParams Params) in c:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\Scripts\RunProjectCommand.Automation.cs:line 354
LogPlayLevel: at Project.RunInternal(ProjectParams Params, String ServerLogFile, String ClientLogFile) in c:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\Scripts\RunProjectCommand.Automation.cs:line 177
LogPlayLevel: at Project.Run(ProjectParams Params) in c:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\Scripts\RunProjectCommand.Automation.cs:line 114
LogPlayLevel: at BuildCookRun.DoBuildCookRun(ProjectParams Params) in c:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 224
LogPlayLevel: at AutomationTool.BuildCommand.Execute() in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 27
LogPlayLevel: at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands) in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547
LogPlayLevel: at AutomationTool.Automation.Process(String] Arguments) in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 517
LogPlayLevel: at AutomationTool.Program.MainProc(Object Param) in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\Program.cs:line 135
LogPlayLevel: at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704
LogPlayLevel: at AutomationTool.Program.Main() in C:\Data\MICROSOFT_UWP_UNREAL\Engine\Source\Programs\AutomationTool\Program.cs:line 59
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 2.002444
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Run Task, Time: 0.000083
LogPlayLevel: BUILD FAILED