[=Elynole;7614]
I really hate hearing this statement. still requires DOS to run. It still writes all OS related graphics from COM and Win32 libraries(DLL-Hell Anyone?). There are more viruses and malware targeted at XP than any other OS in the world. The list goes on and on. Limited driver support, old kernel and file writing system, etc etc. And, unless you live under a sound-proof rock and never connect to the internet then you’re a target for blackhats.
Stating that is STILL one of the best OS’ is nothing but a nostalgia trip for those that are too uneducated to know the difference. The sole reason that is still widely used is due to that of the business industry, relating to the costs of upgrading infrastructure, not because it’s some god OS…that’s about it.
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I agree, XP was terrible!
Only XP users think like that, but the modern world knows better… Why would any game developer/ or company add support for a system that expired 12 years ago, we’re supposed to be going forward, not backwards
[=Elynole;8095]
So to sum this whole 6-page thread up then, you’re complaining about a product that you have no intent on using, you’re not a customer or even consumer of the product, and yet you’re trying to sway the product developer’s into providing extended life-support for a feature so that you can do what with it exactly?
I’ve never coded software/hardware drivers, and I sure as hell haven’t tried to develop a game engine as I understand that my knowledge of mathematics and physics isn’t sufficient enough to try and portray in a virtual reality environment - but, if I’m not mistaken, since UE4 has the full source code released - with you and your infinite knowledge, or so it seems, could you not just write a DirectX9 compatible driver for UE4 and fix the issue yourself? Since you’re creating your own game engine I’m sure you have vast amounts of knowledge on how to do this.
I mean, seems like the most legit solution to me, and definitely beats the squabbling and clammering about to try and justify archaic technology support.
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I have intent on using Unreal Engine 4 in Winter of 2014 or 2015. I am just to busy right now. I will purchase every single PC version of video games that run on Unreal Engine 4 from gog.com, Steam, and 100% Digital Rights Management (DRM) free physical boxed versions of the PC versions of the video games that run on Unreal Engine 4 that are sold at brick and mortar retailer stores world wide.
I might just write my own DirectX 9 compatible driver for Unreal Engine 4.
Heck any PC gamer who is a modder and programmer can program her or his own DirectX 9 compatible driver.
Some PC gamer who is a programmer made a program that lets you play the PC version of Call of Duty: Ghosts on XP and DirectX 9. The PC version of Call of Duty: Ghosts does not support XP and DirectX 9 at all only 7 64-bit, and 8 64-bit as well as DirectX 11 it doesn’t even have support for DirectX 10 either.
[=adorane;8222]
Yea, I’m amazed so many people fell for it. By page 2 it was pretty clear OP was trolling.
[/]
Dude I’m not trolling. If you don’t like what I say and have nothing further to say only cuss me out or call me troll or whatever then don’t respond back.
[=Elynole;7614]
I really hate hearing this statement. still requires DOS to run. It still writes all OS related graphics from COM and Win32 libraries(DLL-Hell Anyone?). There are more viruses and malware targeted at XP than any other OS in the world. The list goes on and on. Limited driver support, old kernel and file writing system, etc etc. And, unless you live under a sound-proof rock and never connect to the internet then you’re a target for blackhats.
Stating that is STILL one of the best OS’ is nothing but a nostalgia trip for those that are too uneducated to know the difference. The sole reason that is still widely used is due to that of the business industry, relating to the costs of upgrading infrastructure, not because it’s some god OS…that’s about it.
[/]
Nice for taking a personal shot at me, I’ll report your post just because you should not be allowed to get away with it and also because you did not see what I wrote but what you wanted to see.
Else, I won’t even bother trying to explain the merits of what I wrote because you already made up your mind.
[=amigo;8310]
Nice for taking a personal shot at me, I’ll report your post just because you should not be allowed to get away with it and also because you did not see what I wrote but what you wanted to see.
Else, I won’t even bother trying to explain the merits of what I wrote because you already made up your mind.
[/]
I didn’t mean it as a personal shot - I didn’t reference your name and only made a statement based off the experience I’ve encountered with users who have stated such. If you took this as a personal shot, then perhaps there’s some underlying confidence issues in your statement. Additionally, the statement was made pronouncing something as the best and fastest, without any facts or examples given - which I find to be a flawed argument.
I would be interested in knowing what you actually wrote compared to what I saw. I saw that you wrote that people still use due to it being the “best and fastest Microsoft OS”, unless my eyes are deceiving me.
UE4 does not currently support DX9 or . We plan to use OpenGL to run on in the future. Most of our features are supported on OpenGL3 as you can see on Mac OSX today and we have been working with NVIDIA to support our full feature set on OpenGL4.
** Will UE4 support DX12?**
Yes. Epic will be working closely with NVIDIA and Microsoft to create a world-class implementation of DX12 in Unreal Engine 4.
[/]
This was the official post, right on the first page. You (the OP) said you were just waiting for an official answer, well here it is.