Unreal Engine 4 environment - Shaded Place

Hello everyone!
I decided to create something in Unreal Engine 4.
That was some kind of challenge for me but I did my best !

If you like it, feel free to write a comment or even subscribe.
Thank you!

v=mgT830aZ75c

Awesome stuff. Could you explain the skin shader?

Looks really good! One thing -> I personally would make the sky a little bit darker when it’s raining (I know that rain add a kind of atmosphere to the level, even though it’s a clear blue sky, but it looks more realistic when it’s a little bit darker) :smiley:

Take a look at the skind shading blend mode in the material -> just use this in combination with an SSS effect, normal map, base colour, roughness/metallic map